Peizhi Shi, Ke Chen. Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in Super Mario Bros. IEEE Trans. Comput. Intellig. and AI in Games, 10(2):155-169, 2018. [doi]
@article{ShiC18-2, title = {Learning Constructive Primitives for Real-Time Dynamic Difficulty Adjustment in Super Mario Bros}, author = {Peizhi Shi and Ke Chen}, year = {2018}, doi = {10.1109/TCIAIG.2017.2740210}, url = {https://doi.org/10.1109/TCIAIG.2017.2740210}, researchr = {https://researchr.org/publication/ShiC18-2}, cites = {0}, citedby = {0}, journal = {IEEE Trans. Comput. Intellig. and AI in Games}, volume = {10}, number = {2}, pages = {155-169}, }