A game authoring tool based on character definition in terms of state-transition diagrams

Tatsuya Shimomura, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura. A game authoring tool based on character definition in terms of state-transition diagrams. In Adrian David Cheok, Yutaka Ishibashi, editors, Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006. pages 49, ACM, 2006. [doi]

Authors

Tatsuya Shimomura

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Shusuke Okamoto

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Masaru Kamada

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Tatsuhiro Yonekura

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