A game authoring tool based on character definition in terms of state-transition diagrams

Tatsuya Shimomura, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura. A game authoring tool based on character definition in terms of state-transition diagrams. In Adrian David Cheok, Yutaka Ishibashi, editors, Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006. pages 49, ACM, 2006. [doi]

Abstract

Abstract is missing.