Is Any Room Really OK? The Effect of Room Size and Furniture on Presence, Narrative Engagement, and Usability During a Space-Adaptive Augmented Reality Game

Jae Eun Shin, Hayun Kim, Callum Parker, Hyung-il Kim, Seoyoung Oh, Woontack Woo. Is Any Room Really OK? The Effect of Room Size and Furniture on Presence, Narrative Engagement, and Usability During a Space-Adaptive Augmented Reality Game. In 2019 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2019, Beijing, China, October 14-18, 2019. pages 135-144, IEEE, 2019. [doi]

Abstract

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