Frame Selection for Automatic Comic Generation from Game Log

Tomonori Shuda, Ruck Thawonmas. Frame Selection for Automatic Comic Generation from Game Log. In Scott M. Stevens, Shirley J. Saldamarco, editors, Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings. Volume 5309 of Lecture Notes in Computer Science, pages 179-184, Springer, 2008. [doi]

Abstract

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