Fast Mesh Rendering Through Efficient Triangle Strip Generation

Murilo Vicente Gonçalves da Silva, Oliver Matias van Kaick, Hélio Pedrini. Fast Mesh Rendering Through Efficient Triangle Strip Generation. In WSCG. pages 127-134, 2002. [doi]

@inproceedings{SilvaKP02,
  title = {Fast Mesh Rendering Through Efficient Triangle Strip Generation},
  author = {Murilo Vicente Gonçalves da Silva and Oliver Matias van Kaick and Hélio Pedrini},
  year = {2002},
  url = {http://wscg.zcu.cz/wscg2002/Papers_2002/F61.ps.gz},
  researchr = {https://researchr.org/publication/SilvaKP02},
  cites = {0},
  citedby = {0},
  pages = {127-134},
  booktitle = {WSCG},
}