Abstract is missing.
- Human in the Loop and Ubiquitous Computing: Technologies for the Virtuality, Continuum and Intelligent Environments - State of the Art, Tecgnology, Trends, RoadmapsJosé L. Encarnação.
- History of Computer Graphics in the Czech RepublicPavel Slavík, Ivana Kolingerová. [doi]
- Ray Interpolants for Fast Ray-Tracing Reflections and RefractionsF. Betul Atalay, David M. Mount. 1-8 [doi]
- A Graphical User Interface Framework for Digital TelevisionPablo César, Petri Vuorimaa. 1-4 [doi]
- A Method for Obtaining the Tesseract by Unraveling the 4D HypercubeAntonio Aguilera Ramírez, Ricardo Pérez-Aguila. 1-8 [doi]
- n Approach to Real-Time Plant GenerationMaurice Danaher, Warren Creemers. 5-8 [doi]
- Speech Synchronization for Physics-Based Facial AnimationIrene Albrecht, Jörg Haber, Hans-Peter Seidel. 9-16 [doi]
- Reconstruction Filters for Bump MappingAnders Hast, Tony Barrera, Ewert Bengtsson. 9-12 [doi]
- 3D Design and Simulation of Men GarmentsUmberto Cugini, Caterina Rizzi. 9-16 [doi]
- An Approach for a Campus Visualization SystemBernd Hetze, Gerald Hübsch, Horst Kohlschmidt. 13-16 [doi]
- Insertion of Three-Dimensional Objects in Architectural PhotosBeatriz Silva Villa Alvarez, Paulo Cezar Pinto Carvalho, Marcelo Gattass. 17-23 [doi]
- Classification of Systems for Simulation and Visualization of Physical PhenomenaJiri Chludil, Jiri Zara. 17-20 [doi]
- An Intelligent Hybrid Approach for Design-by-FeaturesLian Ding, Yong Yue. 17-24 [doi]
- Rule-Based Modeling for 3D GISSung-Soo Kim, Seong Ho Lee, Jong Hyun Park, Young-Kyu Yang. 21-24 [doi]
- Weighted Multi-pass Method Based on Stochastic Iteration and Random Walk MethodsGyörgy Antal, László Szirmay-Kalos, Ferenc Csonka. 24-31 [doi]
- Dynamic Visualization of the Combustion Processes in BoilersMarek Gayer, Frantisek Hrdlicka, Pavel Slavík. 25-32 [doi]
- Architecture of System for Configurable GIS Data CompressionJirí Komzák, Pavel Slavík. 25-28 [doi]
- Ambiguous Digitizations by DilationChristoph Lincke, Charles A. Wüthrich. 29-32 [doi]
- Evaluation of Attentional Control in Active Vision Systems Using a 3D Simulation FrameworkGerriet Backer, Bärbel Mertsching. 32-39 [doi]
- Interactive Visualization of Volumetric Vector Fields Using Texture Based ParticlesStefan Guthe, Stefan Gumhold, Wolfgang Straßer. 33-42 [doi]
- Weighted Multiple Bit-Plane Matching, a Simple and Efficient Matching Criterion for Electronic Digital Image Stabilizer ApplicationHamid Reza Pourreza, Mohammad Rahmati, Farid Behazin. 37-40 [doi]
- A Framework to Investigate Behavioural ModelsLeandro Motta Barros, Tatiana Figueiredo Evers, Soraia Raupp Musse. 40-47 [doi]
- Real-time Visualization of CloudsPaul Heinzlreiter, Gerhard Kurka, Jens Volkert. 43-50 [doi]
- Real-Time Clothing: Geometry and PhysicsIsaac Rudomín, José Luis Castillo. 45-48 [doi]
- Glyph Representation of Texture PropertiesSebastiano Battiato, Giovanni Gallo, Salvatore Nicotra. 48-54 [doi]
- Stylized Silhouette Rendering using Progressive MeshesSung-Soo Kim, Seung-Keol Choe. 51-58 [doi]
- DEMEDITOR: A Tool for Editing DEMsVeronica Teichrieb, Alejandro César Frery, Judith Kelner. 53-56 [doi]
- An Interactive Vision-Based Tool for Model-Based Scene Calibration of Augmented Reality EnvironmentsPierre A. J. Bayerl, Gregory Baratoff. 55-62 [doi]
- Watershed Transfromation: Reducing the Over-Segmentation Problem by Applying a Noice Reducer and a Region MergerY. Vanderstockt, R. N. Whyte. 57-60 [doi]
- Camera Calibration Using Neural NetworksMárcio Mendonça, Ivan N. da Silva, José E. C. Castanho. 61-64 [doi]
- Model Centred Approach to Scientific VisualizationBahara Belaton, Ken W. Brodlie. 63-70 [doi]
- A Surface Reconstruction Approach Based on Multi-resolution Methods and the T-Surfaces FrameworkEdilberto Strauss, Walter Jiménez, Gilson A. Giraldi, Rodrigo L. S. Silva, Antonio A. F. Oliveira. 65-68 [doi]
- Free Form Shape Representation Using NURBS ModelingKim Meng Liang, Mandava Rajeswari, Bee Ee Khoo. 67-73 [doi]
- Multiresolution Modelling Using Connectivity InformationOscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Cristina Rebollo, Marcos Fernández. 71-78 [doi]
- Visual Simulation of Hydraulic ErosionBedrich Benes, Rafael Forsbach. 79-94 [doi]
- Measuring Isotropic Local Contrast: A Circular Mask Based ApproachBartolomeo Montrucchio, Fabrizio Lamberti, Andrea Sanna, Paolo Montuschi. 83-90 [doi]
- Real-Time Recursive Specular Reflections on Planar and Curved Surfaces using Graphics HardwareKasper Høy Nielsen, Niels Jørgen Christensen. 91-98 [doi]
- Interactive Information Visualization of Entity-Relationship-DataThomas Rieger, Francesca Taponecco. 99-106 [doi]
- Exploiting Advanced Collision Detection Libraries in a Probabilistic Motion PlannerStefano Caselli, Monica Reggiani, M. Mazzoli. 103-110 [doi]
- The Multi-LDI: an Image Based Rendering Approach for Interaction, Navigation, and Visualization in Complex Vitrual EnvironmentsStanislav L. Stoev, Ingmar Peter, Wolfgang Straßer. 107-114 [doi]
- Redistributing LightMagali Contensin. 111-118 [doi]
- Scan Converting SpiralsFrancesca Taponecco, Marc Alexa. 115-120 [doi]
- Image-Based Rendering for Teleconference SystemsEddie Cooke, Peter Kauff, Oliver Schreer. 119-126 [doi]
- Vector Field Metrics Based on Distance Measures of First Order Critical PointsHolger Theisel, Tino Weinkauf. 121-128 [doi]
- Fast Mesh Rendering Through Efficient Triangle Strip GenerationMurilo Vicente Gonçalves da Silva, Oliver Matias van Kaick, Hélio Pedrini. 127-134 [doi]
- Objects Recognition by Means of Projective Invariants Considering Corner-pointsMaria Asunción Vicente, Pablo Gil, Óscar Reinoso, Fernando Torres. 129-136 [doi]
- Dynamic Terrain Visualisation Using Page ManagementMaurice Danaher. 135-138 [doi]
- Simulating Virtual Character s Learning Behaviour as An Evolutionary Process Using Genetic AlgorithmsTao Ruan Wan, Wen Tang. 137-144 [doi]
- Automatic Generation and Non-Photorealistic Rendering of 2+1D Minkowski DiagramsJoachim Diepstraten, Daniel Weiskopf, Thomas Ertl. 139-146 [doi]
- Fast Algorithms of Plant Computation Based on Substructure InstancesHongping Yan, Jean Francois Barczi, Philippe de Reffye, Bao-Gang Hu, Marc Jaeger, J. Le Roux. 145-152 [doi]
- Smooth Brushing for Focus+Context Visualization of Simulation Data in 3DHelmut Doleisch, Helwig Hauser. 147-154 [doi]
- Prefetching Policies for Remote WalkthroughsChristopher Zach, Konrad F. Karner. 153-160 [doi]
- Computer-Aided Detection and Segmentation of Objects on Medical ImagesTatjana P. Belikova, Roman M. Palenichka, Iryna B. Ivasenko. 161-173 [doi]
- Including User Strategies in the Evaluation of Graphic Design Interfaces for Browsing DocumentsMaximilian Eibl, Thomas Mandl. 163-170 [doi]
- Line Segment Extraction in Panoramic ImagesMark Fiala, Anup Basu. 179-186 [doi]
- Interaction with Content-Augmented Video via Off-Screen Hyperlinks for Direct Information RetrievalMatthias Finke, Dirk Balfanz. 187-194 [doi]
- Compressed Adaptive Multiresolution EncodingMarkus Grabner. 195-202 [doi]
- Direct Pattern Tracking On Flexible GeometryIgor Guskov, Leonid Zhukov. 203-208 [doi]
- On Improving Kd Tree for Ray ShootingVlastimil Havran, Jirí Bittner. 209-216 [doi]
- Redundancy in 3D Polygon Models and Its Application to Digital SignatureShuichi Ichikawa, H. Chiyama, K. Akabane. 225-232 [doi]
- Image Morphing Based on Morphological Interpolation Combined with Linear FilteringMarcin Iwanowski. 233-240 [doi]
- An Overview of Visibility Problem Algorithms in 1, 5DBranko Kaucic, Borut Zalik. 241-248 [doi]
- NonConformity Problem in 3D Grid DecompositionsAlexej Kolcun. 249-254 [doi]
- The Responsive Workbench Simulator: a Tool for Application DevelopmentMichal Koutek, Frits H. Post. 255-262 [doi]
- A New Approach of Density Estimation for Global IlluminationFabien Lavignotte, Mathias Paulin. 263-270 [doi]
- A Rotor Platform Assisted System for 3D HairstylesChia-Ying Lee, Wei-Ru Chen, Eugenia Leu, Ming Ouhyoung. 271-278 [doi]
- Automatic Graphic User Interface Generation for VTKWilfrid Lefer. 279-286 [doi]
- A Two-Level Differential Volume Rendering Method for Time-Varying-Volume-DataShih-Kuan Liao, Yeh-Ching Chung, Jim Z. C. Lai. 287-294 [doi]
- MLSLib: A Lip Sync Library for Multi Agents and LanguagesH. Murakami, Hiromi Baba, Tsukasa Noma. 295-302 [doi]
- Extended Visual Cryptography for Natural ImagesMizuho Nakajima, Yasushi Yamaguchi. 303-310 [doi]
- Ray Tracing for Curves PrimitiveKoji Nakamaru, Yoshio Ohno. 311-316 [doi]
- A QoS Framework for Interactive 3D ApplicationsNam Pham Ngoc, Wolfgang van Raemdonck, Gauthier Lafruit, Geert Deconinck, Rudy Lauwereins. 317-324 [doi]
- Real-Time Dynamic Radiosity Relighting of Virtual EnvironmentsKasper Høy Nielsen, Niels Jørgen Christensen. 325-332 [doi]
- Symbolic Conversation Modeling Used as Abstract Part of the User InterfaceNorbert Braun. 333-340 [doi]
- Computing Geodesic Paths on Triangular MeshesMarcin Novotni, Reinhard Klein. 341-348 [doi]
- A Meshing Scheme for Real Time Surface SubdivisionEmilio J. Padrón, Margarita Amor, Ramon Doallo, Montserrat Bóo. 349-356 [doi]
- Layered Relief TexturesSergey Parilov, Wolfgang Stürzlinger. 357-364 [doi]
- A Virtual Memory System for Real-Time Visualization of Multi-resolution 2D ObjectsSergio Pinheiro, Luiz Velho. 365-372 [doi]
- Shadow Volumes RevisitedStefan Röttger, Alexander Irion, Thomas Ertl. 373-380 [doi]
- Full-View Panoramic Navigation Using Orthogonal Cross CylinderSeung Taek Ryoo, Kyung-hyun Yoon. 381-388 [doi]
- Enhanced Vector Field Visualization by Local Contrast Analysis AbstractAndrea Sanna, Bartolomeo Montrucchio, Claudio Zunino, Paolo Montuschi. 389-396 [doi]
- Lipreading with Spiking Neurons - One Pass LearningRenaud Séguier, N. Cladel, Christophe Foucher, David Mercier. 397-404 [doi]
- Storyworld Creation: Authoring For Interactive StorytellingOliver Schneider. 405-412 [doi]
- Human Pose Estimation from Silhouettes - A Consistent Approach Using Distance Level SetsCristian Sminchisescu, Alexandru Telea. 413-420 [doi]
- PGF - A New Progressive File Format for Lossy and Lossless Image CompressionChristoph Stamm. 421-428 [doi]
- Monitoring and Correction of Geometric Distortion in Projected DisplaysR. Matt Steele, Stephen B. Webb, Christopher O. Jaynes. 429-436 [doi]
- Linear-Time CSG Rendering of Intersected Convex ObjectsNigel Stewart, Geoff Leach, Sabu John. 437-444 [doi]
- Real-Time View Morphing for Web ApplicationsMikio Terasawa, Yasushi Yamaguchi, Kinji Odaka. 445-452 [doi]
- Surface-Based Efficient Cloud Visualisation for Animation ApplicationsAndrzej Trembilski, Andreas Broßler. 453-460 [doi]
- Automatic Keyframe Selection for High-Quality Image-Based Walkthrough Animation Using Viewpoint EntropyPere-Pau Vázquez, Mateu Sbert. 461-468 [doi]
- Line Scratch Detection on Digital Images: An Energy Based ModelDomenico Vitulano, Vittoria Bruni, Patrizia Ciarlini. 477-484 [doi]
- Human Behaviour Visualisation and Simulation for Automatic Video UnderstandingVan-Thinh Vu, François Brémond, Monique Thonnat. 485-492 [doi]
- EndoView: A Phantom Study of a Tracked Virtual BronchoscopyDaniel Wagner, Rainer Wegenkittl, Eduard Gröller. 493-498 [doi]
- The Synthesis of Trees in Chinese Landscape Painting Using Silhouette and Texture StrokesDer-Lor Way, Yu-Ru Lin, Zen-Chung Shih. 499-506 [doi]
- Curvature Measures of 3D Vector Fields and their ApplicationsTino Weinkauf, Holger Theisel. 507-514 [doi]
- Image Rotation without Scaling on Spiral ArchitectureQiang Wu, Xiangjian He, Tom Hintz. 515-520 [doi]
- Arbitrary Viewpoint Video Synthesis from Uncalibrated Multiple CamerasSatoshi Yaguchi, Hideo Saito. 521-528 [doi]
- A Study about the Form Factors Kernel FunctionEric Zeghers, Christophe Renaud. 529-536 [doi]
- Synthesis of Normal and Abnormal Human Walk AnimationCui Jing, Edmond C. Prakash. 545-550 [doi]
- Fuzzy Linking Models for Pyramidal Edge DetectionZhi-Gang Wang, Wei Wang, Xiao-Ming Xu. 551-558 [doi]
- Interactive 3D Geometric Modelers with 2D UIShin-Ting Wu, Marcelo de Gomensoro Malheiros. 559 [doi]