Vinícius Silva, Filomena O. Soares, João Sena Esteves, Ana Paula Pereira Vieira. Building a Hybrid Approach for a Game Scenario Using a Tangible Interface in Human Robot Interaction. In Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman, editors, Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings. Volume 11243 of Lecture Notes in Computer Science, pages 241-247, Springer, 2018. [doi]
@inproceedings{SilvaSEV18, title = {Building a Hybrid Approach for a Game Scenario Using a Tangible Interface in Human Robot Interaction}, author = {Vinícius Silva and Filomena O. Soares and João Sena Esteves and Ana Paula Pereira Vieira}, year = {2018}, doi = {10.1007/978-3-030-02762-9_25}, url = {https://doi.org/10.1007/978-3-030-02762-9_25}, researchr = {https://researchr.org/publication/SilvaSEV18}, cites = {0}, citedby = {0}, pages = {241-247}, booktitle = {Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings}, editor = {Stefan Göbel and Augusto Garcia-Agundez and Thomas Tregel and Minhua Ma and Jannicke Baalsrud Hauge and Manuel Oliveira and Tim Marsh and Polona Caserman}, volume = {11243}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-02762-9}, }