Streaming a Sequence of Textures for Adaptive 3D Scene Delivery

Gwendal Simon, Stefano Petrangeli, Nathan Carr, Viswanathan Swaminathan. Streaming a Sequence of Textures for Adaptive 3D Scene Delivery. In IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019, Osaka, Japan, March 23-27, 2019. pages 1159-1160, IEEE, 2019. [doi]

Abstract

Abstract is missing.