Per-triangle shadow volumes using a view-sample cluster hierarchy

Erik Sintorn, Viktor Kämpe, Ola Olsson, Ulf Assarsson. Per-triangle shadow volumes using a view-sample cluster hierarchy. In John Keyser, Pedro Sander, editors, Symposium on Interactive 3D Graphics and Games, I3D '14, San Francisco, CA, USA - March 14 - 16, 2014. pages 111-118, ACM, 2014. [doi]

Abstract

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