Designing an Educational Game: Case Study of Europe 2045

Vít Sisler, Cyril Brom. Designing an Educational Game: Case Study of Europe 2045 . T. Edutainment, 1:1-16, 2008. [doi]

@article{SislerB08,
  title = {Designing an Educational Game: Case Study of  Europe 2045 },
  author = {Vít Sisler and Cyril Brom},
  year = {2008},
  doi = {10.1007/978-3-540-69744-2_1},
  url = {http://dx.doi.org/10.1007/978-3-540-69744-2_1},
  tags = {case study},
  researchr = {https://researchr.org/publication/SislerB08},
  cites = {0},
  citedby = {0},
  journal = {T. Edutainment},
  volume = {1},
  pages = {1-16},
}