A shared-scene-graph image-warping architecture for VR: Low latency versus image quality

Ferdi A. Smit, Robert van Liere, Stephan Beck, Bernd Froehlich. A shared-scene-graph image-warping architecture for VR: Low latency versus image quality. Computers & Graphics, 34(1):3-16, 2010. [doi]

Abstract

Abstract is missing.