Use of eye movements for video game control

J. David Smith, T. C. Nicholas Graham. Use of eye movements for video game control. In Hiroshi Ishii, Newton Lee, Stéphane Natkin, Katsuhide Tsushima, editors, Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006. pages 20, ACM, 2006. [doi]

@inproceedings{SmithG06,
  title = {Use of eye movements for video game control},
  author = {J. David Smith and T. C. Nicholas Graham},
  year = {2006},
  doi = {10.1145/1178823.1178847},
  url = {http://doi.acm.org/10.1145/1178823.1178847},
  tags = {C++},
  researchr = {https://researchr.org/publication/SmithG06},
  cites = {0},
  citedby = {0},
  pages = {20},
  booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006},
  editor = {Hiroshi Ishii and Newton Lee and Stéphane Natkin and Katsuhide Tsushima},
  publisher = {ACM},
  isbn = {1-59593-380-8},
}