CyberPLAYce - A tangible, interactive learning tool fostering children's computational thinking through storytelling

Arash Soleimani, Danielle Herro, Keith Evan Green. CyberPLAYce - A tangible, interactive learning tool fostering children's computational thinking through storytelling. Int. J. Child Comput. Interact., 20:9-23, 2019. [doi]

@article{SoleimaniHG19,
  title = {CyberPLAYce - A tangible, interactive learning tool fostering children's computational thinking through storytelling},
  author = {Arash Soleimani and Danielle Herro and Keith Evan Green},
  year = {2019},
  doi = {10.1016/j.ijcci.2019.01.002},
  url = {https://doi.org/10.1016/j.ijcci.2019.01.002},
  researchr = {https://researchr.org/publication/SoleimaniHG19},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Child Comput. Interact.},
  volume = {20},
  pages = {9-23},
}