Arun Somasekharan. To grab or not to grab: a viable framework for physically based hand animation in game characters. In Bill Kapralos, Michael Katchabaw, Jay Rajnovich, editors, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008. pages 254-255, ACM, 2008. [doi]
@inproceedings{Somasekharan08, title = {To grab or not to grab: a viable framework for physically based hand animation in game characters}, author = {Arun Somasekharan}, year = {2008}, doi = {10.1145/1496984.1497039}, url = {http://doi.acm.org/10.1145/1496984.1497039}, tags = {rule-based}, researchr = {https://researchr.org/publication/Somasekharan08}, cites = {0}, citedby = {0}, pages = {254-255}, booktitle = {Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008}, editor = {Bill Kapralos and Michael Katchabaw and Jay Rajnovich}, publisher = {ACM}, isbn = {978-1-60558-218-4}, }