"Gamic Realism": Player, Perception and Action in Video Game Play

Hanna Sommerseth. "Gamic Realism": Player, Perception and Action in Video Game Play. In Akira Baba, editor, Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007. Digital Games Research Association, 2007. [doi]

@inproceedings{Sommerseth07,
  title = {"Gamic Realism": Player, Perception and Action in Video Game Play},
  author = {Hanna Sommerseth},
  year = {2007},
  url = {http://www.digra.org/wp-content/uploads/digital-library/07311.57232.pdf},
  researchr = {https://researchr.org/publication/Sommerseth07},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007},
  editor = {Akira Baba},
  publisher = {Digital Games Research Association},
}