Puzzle-based learning: introducing creative thinking and problem solving for computer science and engineering (abstract only)

Raja Sooriamurthi, Nickolas J. G. Falkner, Ed Meyer, Zbigniew Michalewicz. Puzzle-based learning: introducing creative thinking and problem solving for computer science and engineering (abstract only). In J. D. Dougherty, Kris Nagel, Adrienne Decker, Kurt Eiselt, editors, The 45th ACM Technical Symposium on Computer Science Education, SIGCSE '14, Atlanta, GA, USA - March 05 - 08, 2014. pages 749, ACM, 2014. [doi]

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