Evaluating the Use of Gamification in m-Health Lifestyle-related Applications

Marcílio Souza-Júnior, Laize Queiroz, Jorge S. Correia Neto, Guilherme Vilar. Evaluating the Use of Gamification in m-Health Lifestyle-related Applications. In Álvaro Rocha, Ana Maria Ramalho Correia, Hojjat Adeli, Luís Paulo Reis, Marcelo Mendonça Teixeira, editors, New Advances in Information Systems and Technologies - Volume 2 [WorldCIST'16, Recife, Pernambuco, Brazil, March 22-24, 2016]. Volume 445 of Advances in Intelligent Systems and Computing, pages 63-72, Springer, 2016. [doi]

Abstract

Abstract is missing.