Self-organizing maps to find computational thinking features in a game building workshop

A. A. Souza, Thiago S. Barcelos, R. Munoz, Ismar Frango Silveira, Nizam Omar, L. A. Silva. Self-organizing maps to find computational thinking features in a game building workshop. In Héctor Monteverde, Rodrigo Santos, editors, 2017 XLIII Latin American Computer Conference, CLEI 2017, Córdoba, Argentina, September 4-8, 2017. pages 1-8, IEEE, 2017. [doi]

Abstract

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