Procedural Level Generation with Difficulty Level Estimation for Puzzle Games

Lukasz Spierewka, Rafal Szrajber, Dominik Szajerman. Procedural Level Generation with Difficulty Level Estimation for Puzzle Games. In Maciej Paszynski, Dieter Kranzlmüller, Valeria V. Krzhizhanovskaya, Jack J. Dongarra, Peter M. A. Sloot, editors, Computational Science - ICCS 2021 - 21st International Conference, Krakow, Poland, June 16-18, 2021, Proceedings, Part V. Volume 12746 of Lecture Notes in Computer Science, pages 106-119, Springer, 2021. [doi]

Abstract

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