Pathfinding in partially explored games environments: The application of the A∗ Algorithm with occupancy grids in Unity3D

John Stamford, Arjab Singh Khuman, Jenny Carter, Samad Ahmadi. Pathfinding in partially explored games environments: The application of the A∗ Algorithm with occupancy grids in Unity3D. In 14th UK Workshop on Computational Intelligence, UKCI 2014, Bradford, UK, September 8-10, 2014. pages 1-6, IEEE, 2014. [doi]

@inproceedings{StamfordKCA14,
  title = {Pathfinding in partially explored games environments: The application of the A∗ Algorithm with occupancy grids in Unity3D},
  author = {John Stamford and Arjab Singh Khuman and Jenny Carter and Samad Ahmadi},
  year = {2014},
  doi = {10.1109/UKCI.2014.6930151},
  url = {http://dx.doi.org/10.1109/UKCI.2014.6930151},
  researchr = {https://researchr.org/publication/StamfordKCA14},
  cites = {0},
  citedby = {0},
  pages = {1-6},
  booktitle = {14th UK Workshop on Computational Intelligence, UKCI 2014, Bradford, UK, September 8-10, 2014},
  publisher = {IEEE},
}