Using the SkelCL Library for High-Level GPU Programming of 2D Applications

Michel Steuwer, Sergei Gorlatch, Matthias Buß, Stefan Breuer. Using the SkelCL Library for High-Level GPU Programming of 2D Applications. In Ioannis Caragiannis, Michael Alexander, Rosa M. Badia, Mario Cannataro, Alexandru Costan, Marco Danelutto, Frédéric Desprez, Bettina Krammer, Julio Sahuquillo, Stephen L. Scott, Josef Weidendorfer, editors, Euro-Par 2012: Parallel Processing Workshops - BDMC, CGWS, HeteroPar, HiBB, OMHI, Paraphrase, PROPER, Resilience, UCHPC, VHPC, Rhodes Islands, Greece, August 27-31, 2012. Revised Selected Papers. Volume 7640 of Lecture Notes in Computer Science, pages 370-380, Springer, 2012. [doi]

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