Magnus Strengert, Thomas Klein, Thomas Ertl. A hardware-aware debugger for the OpenGL shading language. In Dieter W. Fellner, Stephen N. Spencer, editors, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, San Diego, California, USA, August 4-5, 2007. pages 81-88, Eurographics Association, 2007. [doi]
@inproceedings{StrengertKE07, title = {A hardware-aware debugger for the OpenGL shading language}, author = {Magnus Strengert and Thomas Klein and Thomas Ertl}, year = {2007}, doi = {10.1145/1280094.1280108}, url = {http://doi.acm.org/10.1145/1280094.1280108}, tags = {debugging, context-aware}, researchr = {https://researchr.org/publication/StrengertKE07}, cites = {0}, citedby = {0}, pages = {81-88}, booktitle = {Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, San Diego, California, USA, August 4-5, 2007}, editor = {Dieter W. Fellner and Stephen N. Spencer}, publisher = {Eurographics Association}, isbn = {978-1-59593-625-7}, }