Jochen Strube, Sven Schade, Patrick Schmidt, Peter Buxmann. Simulating Indirect Network Effects in the Video Game Market. In 40th Hawaii International International Conference on Systems Science (HICSS-40 2007), CD-ROM / Abstracts Proceedings, 3-6 January 2007, Waikoloa, Big Island, HI, USA. pages 160, IEEE Computer Society, 2007. [doi]
@inproceedings{StrubeSSB07,
title = {Simulating Indirect Network Effects in the Video Game Market},
author = {Jochen Strube and Sven Schade and Patrick Schmidt and Peter Buxmann},
year = {2007},
doi = {10.1109/HICSS.2007.483},
url = {http://doi.ieeecomputersociety.org/10.1109/HICSS.2007.483},
researchr = {https://researchr.org/publication/StrubeSSB07},
cites = {0},
citedby = {0},
pages = {160},
booktitle = {40th Hawaii International International Conference on Systems Science (HICSS-40 2007), CD-ROM / Abstracts Proceedings, 3-6 January 2007, Waikoloa, Big Island, HI, USA},
publisher = {IEEE Computer Society},
}