Adaptive GPU Ray Casting Based on Spectral Analysis

Stefan Suwelack, Eric Heitz, Roland Unterhinninghofen, RĂ¼diger Dillmann. Adaptive GPU Ray Casting Based on Spectral Analysis. In Hongen Liao, Eddie Edwards, Xiaochuan Pan, Yong Fan, Guang-Zhong Yang, editors, Medical Imaging and Augmented Reality - 5th International Workshop, MIAR 2010, Beijing, China, September 19-20, 2010. Proceedings. Volume 6326 of Lecture Notes in Computer Science, pages 169-178, Springer, 2010. [doi]

Abstract

Abstract is missing.