Action specific Massive Multiplayer Online Role Playing Games traffic analysis: case study of World of Warcraft

Mirko Suznjevic, Maja Matijasevic, Ognjen Dobrijevic. Action specific Massive Multiplayer Online Role Playing Games traffic analysis: case study of World of Warcraft. In Mark Claypool, editor, Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008. pages 106-107, ACM, 2008. [doi]

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