Mojipla Stamp: Interactive Content Using a Stamp Device to Stimulate Programming Thinking Through Word Play

Hiroshi Suzuki, Sousuke Yagi. Mojipla Stamp: Interactive Content Using a Stamp Device to Stimulate Programming Thinking Through Word Play. In Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus, editors, Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies - 11th International Conference, DUXU 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part III. Volume 13323 of Lecture Notes in Computer Science, pages 229-238, Springer, 2022. [doi]

Abstract

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