Human-Like Build-Order Management in StarCraft to Win against Specific Opponent's Strategies

Hiroto Takino, Kunihito Hoki. Human-Like Build-Order Management in StarCraft to Win against Specific Opponent's Strategies. In 3rd International Conference on Applied Computing and Information Technology, ACIT 2015/2nd International Conference on Computational Science and Intelligence, CSI 2015, Okayama, Japan, July 12-16, 2015. pages 97-102, IEEE, 2015. [doi]

@inproceedings{TakinoH15,
  title = {Human-Like Build-Order Management in StarCraft to Win against Specific Opponent's Strategies},
  author = {Hiroto Takino and Kunihito Hoki},
  year = {2015},
  doi = {10.1109/ACIT-CSI.2015.25},
  url = {https://doi.org/10.1109/ACIT-CSI.2015.25},
  researchr = {https://researchr.org/publication/TakinoH15},
  cites = {0},
  citedby = {0},
  pages = {97-102},
  booktitle = {3rd International Conference on Applied Computing and Information Technology, ACIT 2015/2nd International Conference on Computational Science and Intelligence, CSI 2015, Okayama, Japan, July 12-16, 2015},
  publisher = {IEEE},
  isbn = {978-1-4673-9642-4},
}