Human-Like Build-Order Management in StarCraft to Win against Specific Opponent's Strategies

Hiroto Takino, Kunihito Hoki. Human-Like Build-Order Management in StarCraft to Win against Specific Opponent's Strategies. In 3rd International Conference on Applied Computing and Information Technology, ACIT 2015/2nd International Conference on Computational Science and Intelligence, CSI 2015, Okayama, Japan, July 12-16, 2015. pages 97-102, IEEE, 2015. [doi]

Abstract

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