Ying Tang, Sachin Shetty, Xiufang Chen. Empowering students with engineering literacy and problem-solving through interactive virtual reality games. In 2010 International IEEE Consumer Electronics Society's Games Innovations Conference, ICE-GIC 2010, Hong Kong, December 21-23, 2010. pages 64-69, IEEE, 2010. [doi]
@inproceedings{TangSC10, title = {Empowering students with engineering literacy and problem-solving through interactive virtual reality games}, author = {Ying Tang and Sachin Shetty and Xiufang Chen}, year = {2010}, doi = {10.1109/ICEGIC.2010.5716890}, url = {http://dx.doi.org/10.1109/ICEGIC.2010.5716890}, researchr = {https://researchr.org/publication/TangSC10}, cites = {0}, citedby = {0}, pages = {64-69}, booktitle = {2010 International IEEE Consumer Electronics Society's Games Innovations Conference, ICE-GIC 2010, Hong Kong, December 21-23, 2010}, publisher = {IEEE}, isbn = {978-1-4244-7179-9}, }