RenderMonkey: an effective environment for shader prototyping and development

Natalya Tatarchuk. RenderMonkey: an effective environment for shader prototyping and development. In Ronen Barzel, editor, 31. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Sketches. pages 91, ACM, 2004. [doi]

Abstract

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