CliNCare: An Educational Game - The Reasoning Behind the Graphic Choices and Their Impact on Player Opinions

Uwe Terton, Graeme Smyth, Hattie Wright. CliNCare: An Educational Game - The Reasoning Behind the Graphic Choices and Their Impact on Player Opinions. The Computer Games Journal, 9(3):331-347, 2020. [doi]

@article{TertonSW20,
  title = {CliNCare: An Educational Game - The Reasoning Behind the Graphic Choices and Their Impact on Player Opinions},
  author = {Uwe Terton and Graeme Smyth and Hattie Wright},
  year = {2020},
  doi = {10.1007/s40869-020-00111-7},
  url = {https://doi.org/10.1007/s40869-020-00111-7},
  researchr = {https://researchr.org/publication/TertonSW20},
  cites = {0},
  citedby = {0},
  journal = {The Computer Games Journal},
  volume = {9},
  number = {3},
  pages = {331-347},
}