Nikolai Tillmann, Jonathan de Halleux, Tao Xie. Pex4Fun: Teaching and learning computer science via social gaming. In J. Barrie Thompson, Emily Oh Navarro, Dan Port, editors, 24th IEEE-CS Conference on Software Engineering Education and Training, CSEE&T 2011, May 22-24, 2011, Waikiki, Honolulu, HI, USA, Proceedings. pages 546-548, IEEE Computer Society, 2011. [doi]
@inproceedings{TillmannHX11, title = {Pex4Fun: Teaching and learning computer science via social gaming}, author = {Nikolai Tillmann and Jonathan de Halleux and Tao Xie}, year = {2011}, doi = {10.1109/CSEET.2011.5876146}, url = {http://dx.doi.org/10.1109/CSEET.2011.5876146}, tags = {e-science, teaching, social}, researchr = {https://researchr.org/publication/TillmannHX11}, cites = {0}, citedby = {0}, pages = {546-548}, booktitle = {24th IEEE-CS Conference on Software Engineering Education and Training, CSEE&T 2011, May 22-24, 2011, Waikiki, Honolulu, HI, USA, Proceedings}, editor = {J. Barrie Thompson and Emily Oh Navarro and Dan Port}, publisher = {IEEE Computer Society}, isbn = {978-1-4577-0348-5}, }