Pex4Fun: Teaching and learning computer science via social gaming

Nikolai Tillmann, Jonathan de Halleux, Tao Xie. Pex4Fun: Teaching and learning computer science via social gaming. In J. Barrie Thompson, Emily Oh Navarro, Dan Port, editors, 24th IEEE-CS Conference on Software Engineering Education and Training, CSEE&T 2011, May 22-24, 2011, Waikiki, Honolulu, HI, USA, Proceedings. pages 546-548, IEEE Computer Society, 2011. [doi]

@inproceedings{TillmannHX11,
  title = {Pex4Fun: Teaching and learning computer science via social gaming},
  author = {Nikolai Tillmann and Jonathan de Halleux and Tao Xie},
  year = {2011},
  doi = {10.1109/CSEET.2011.5876146},
  url = {http://dx.doi.org/10.1109/CSEET.2011.5876146},
  tags = {e-science, teaching, social},
  researchr = {https://researchr.org/publication/TillmannHX11},
  cites = {0},
  citedby = {0},
  pages = {546-548},
  booktitle = {24th IEEE-CS Conference on Software Engineering Education and Training, CSEE&T 2011, May 22-24, 2011, Waikiki, Honolulu, HI, USA, Proceedings},
  editor = {J. Barrie Thompson and Emily Oh Navarro and Dan Port},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4577-0348-5},
}