Analysing gamification elements in educational environments using an existing Gamification taxonomy

Armando Maciel Toda, Ana Carolina Tomé Klock, Wilk Oliveira, Paula Toledo Palomino, Luiz Rodrigues, Lei Shi 0003, Ig Ibert Bittencourt, Isabela Gasparini, Seiji Isotani, Alexandra I. Cristea. Analysing gamification elements in educational environments using an existing Gamification taxonomy. Smart Learn. Environ., 6(1):16, 2019. [doi]

Abstract

Abstract is missing.