Researchr is a web site for finding, collecting, sharing, and reviewing scientific publications, for researchers by researchers.
Sign up for an account to create a profile with publication list, tag and review your related work, and share bibliographies with your co-authors.
Severin Todt, Christof Rezk-Salama, Andreas Kolb, Klaus-Dieter Kuhnert. GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction. Comput. Graph. Forum, 27(8):2081-2095, 2008. [doi]
Possibly Related PublicationsThe following publications are possibly variants of this publication: Real time rendering and acquisition of spherical light fieldsSeverin Sönke Todt. PhD thesis, University of Siegen, 2009. [doi] Spherical light field rendering in application for analysis by synthesisSeverin Todt, Matthias Langer, Christof Rezk-Salama, Andreas Kolb, Klaus-Dieter Kuhnert. ijista, 5(3/4):304-314, 2008. [doi]
The following publications are possibly variants of this publication: