Localization from an Indie Game Production Perspective - Why, When and How?

Marcus Toftedahl, Per Backlund, Henrik Engström. Localization from an Indie Game Production Perspective - Why, When and How?. In Riccardo Fassone, Matteo Bittanti, Torill Elvira Mortensen, Martin R. Gibbs, editors, Proceedings of the 2018 DiGRA International Conference: The Game is the Message, DiGRA 2018, Turin, Italy, July 25-28, 2018. Digital Games Research Association, 2018. [doi]

Abstract

Abstract is missing.