Mesh Fitting Based 3D Character Modeling

Kai-Man Tong, Kin Chuen Hui, Charlie C. L. Wang. Mesh Fitting Based 3D Character Modeling. In Zhigeng Pan, Ruth Aylett, Holger Diener, Xiaogang Jin, Stefan Göbel, Li Li, editors, Technologies for E-Learning and Digital Entertainment, First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings. Volume 3942 of Lecture Notes in Computer Science, pages 861-872, Springer, 2006. [doi]

Abstract

Abstract is missing.