Designing Gamification Technology for and with Students with Behavioral Disorders

Aidan Toole, Allison Nicole Spiller, Karina Caro, Gabriela Marcu. Designing Gamification Technology for and with Students with Behavioral Disorders. In Noga Minsky, Venet Osmani, editors, Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare, PervasiveHealth 2018, New York, NY, USA, May 21-24, 2018. pages 285-289, ACM, 2018. [doi]

Abstract

Abstract is missing.