Design and Delivery of Game-Based Learning for Virtual Patients in Second Life: Initial Findings

Maria Toro-Troconis, Karim Meeran, Jenny Higham, Ulf Mellström, Martyn Partridge. Design and Delivery of Game-Based Learning for Virtual Patients in Second Life: Initial Findings. In Anna Peachey, Julia Gillen, Daniel Livingstone, Sarah Smith-Robbins, editors, Researching Learning in Virtual Worlds. Human-Computer Interaction Series, pages 111-138, Springer, 2010. [doi]

@incollection{Toro-TroconisMHMP10,
  title = {Design and Delivery of Game-Based Learning for Virtual Patients in Second Life: Initial Findings},
  author = {Maria Toro-Troconis and Karim Meeran and Jenny Higham and Ulf Mellström and Martyn Partridge},
  year = {2010},
  doi = {10.1007/978-1-84996-047-2_7},
  url = {http://dx.doi.org/10.1007/978-1-84996-047-2_7},
  researchr = {https://researchr.org/publication/Toro-TroconisMHMP10},
  cites = {0},
  citedby = {0},
  pages = {111-138},
  booktitle = {Researching Learning in Virtual Worlds},
  editor = {Anna Peachey and Julia Gillen and Daniel Livingstone and Sarah Smith-Robbins},
  series = {Human-Computer Interaction Series},
  publisher = {Springer},
  isbn = {978-1-84996-046-5},
}