Abstract is missing.
- Virtual Environments: Issues and Opportunities for Researching Inclusive Educational PracticesKieron Sheehy. 1-15 [doi]
- Learning, Teaching and Ambiguity in Virtual WorldsDiane Carr, Martin Oliver, Andrew Burn. 17-30 [doi]
- The Second Life Researcher Toolkit - An Exploration of Inworld Tools, Methods and Approaches for Researching Educational Projects in Second LifeElena Moschini. 31-51 [doi]
- The Schome Park Programme: Exploring Educational AlternativesPeter Twining, Shri Footring. 53-74 [doi]
- New Literacies in Schome ParkJulia Gillen. 75-90 [doi]
- The Third Place in Second Life: Real Life Community in a Virtual WorldAnna Peachey. 91-110 [doi]
- Design and Delivery of Game-Based Learning for Virtual Patients in Second Life: Initial FindingsMaria Toro-Troconis, Karim Meeran, Jenny Higham, Ulf Mellström, Martyn Partridge. 111-138 [doi]
- Learning and Teaching in Virtual Worlds: Boundaries, Challenges and OpportunitiesLiz Thackray, Judith Good, Katherine Howland. 139-158 [doi]
- Mixed-Methods and Mixed-Worlds: Engaging Globally Distributed User Groups for Extended Evaluation and StudiesDaniel Livingstone, Peter Russell Bloomfield. 159-176 [doi]
- This is Not a Game - Social Virtual Worlds, Fun, and LearningMark W. Bell, Sarah Smith-Robbins, Greg Withnail. 177-191 [doi]