Progressive feedback point cloud rendering for virtual reality display

Ross Tredinnick, Markus Broecker, Kevin Ponto. Progressive feedback point cloud rendering for virtual reality display. In Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, Evan A. Suma, editors, 2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016. pages 301-302, IEEE Computer Society, 2016. [doi]

@inproceedings{TredinnickBP16,
  title = {Progressive feedback point cloud rendering for virtual reality display},
  author = {Ross Tredinnick and Markus Broecker and Kevin Ponto},
  year = {2016},
  doi = {10.1109/VR.2016.7504773},
  url = {http://doi.ieeecomputersociety.org/10.1109/VR.2016.7504773},
  researchr = {https://researchr.org/publication/TredinnickBP16},
  cites = {0},
  citedby = {0},
  pages = {301-302},
  booktitle = {2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016},
  editor = {Tobias Höllerer and Victoria Interrante and Anatole Lécuyer and Evan A. Suma},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5090-0836-0},
}