Compression and Heuristic Caching for GPU Particle Tracing in Turbulent Vector Fields

Marc Treib, Kai Bürger, Jun Wu, Rüdiger Westermann. Compression and Heuristic Caching for GPU Particle Tracing in Turbulent Vector Fields. In José Braz, Julien Pettré, Paul Richard, Andreas Kerren, Lars Linsen, Sebastiano Battiato, Francisco H. Imai, editors, Computer Vision, Imaging and Computer Graphics Theory and Applications - 10th International Joint Conference, VISIGRAPP 2015, Berlin, Germany, March 11-14, 2015, Revised Selected Papers. Volume 598 of Communications in Computer and Information Science, pages 144-165, Springer, 2015. [doi]

Abstract

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