Geodesic-based robust blind watermarking method for three-dimensional mesh animation by using mesh segmentation and vertex trajectory

Jen-Sheng Tsai, Jen-Ting Hsiao, Win-Bin Huang, Yau-Hwang Kuo. Geodesic-based robust blind watermarking method for three-dimensional mesh animation by using mesh segmentation and vertex trajectory. In 2012 IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP 2012, Kyoto, Japan, March 25-30, 2012. pages 1757-1760, IEEE, 2012. [doi]

Abstract

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