Engineering Active Learning in 3D Virtual Worlds

Michael Vallance, Kenta Ibayashi, Yuta Goto. Engineering Active Learning in 3D Virtual Worlds. In Lorna Uden, Dario Liberona, Tatjana Welzer, editors, Learning Technology for Education in Cloud - 4th International Workshop, LTEC 2015, Maribor, Slovenia, August 24-28, 2015, Proceedings. Volume 533 of Communications in Computer and Information Science, pages 268-282, Springer, 2015. [doi]

@inproceedings{VallanceIG15,
  title = {Engineering Active Learning in 3D Virtual Worlds},
  author = {Michael Vallance and Kenta Ibayashi and Yuta Goto},
  year = {2015},
  doi = {10.1007/978-3-319-22629-3_22},
  url = {http://dx.doi.org/10.1007/978-3-319-22629-3_22},
  researchr = {https://researchr.org/publication/VallanceIG15},
  cites = {0},
  citedby = {0},
  pages = {268-282},
  booktitle = {Learning Technology for Education in Cloud - 4th International Workshop, LTEC 2015, Maribor, Slovenia, August 24-28, 2015, Proceedings},
  editor = {Lorna Uden and Dario Liberona and Tatjana Welzer},
  volume = {533},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-319-22628-6},
}