Multi-view ambient occlusion with importance sampling

Kostas Vardis, Georgios Papaioannou, Athanasios Gaitatzes. Multi-view ambient occlusion with importance sampling. In Meenakshisundaram Gopi, Sung-Eui Yoon, Stephen N. Spencer, Marc Olano, Miguel A. Otaduy, editors, Symposium on Interactive 3D Graphics and Games, I3D '13, Orlando, FL, USA, March 22-24, 2013. pages 111-118, ACM, 2013. [doi]

Authors

Kostas Vardis

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Georgios Papaioannou

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Athanasios Gaitatzes

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