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Alexis Vartanian, Jean-Luc Béchennec, Nathalie Drach-Temam. The Best Distribution for a Parallel OpenGL 3D Engine with Texture Caches. In HPCA. pages 399-408, 2000. [doi]
Possibly Related PublicationsThe following publications are possibly variants of this publication: A Parallel Algorithm for 3D Geometry Transformations in OpenGLJulien Sébot, Alexis Vartanian, Jean-Luc Béchennec, Nathalie Drach-Temam. europar 1999: 659-662 [doi]
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