[Demo abstract] using Haskell as DSL for controlling immersive media experiences: Ludic support and deep immersion in nordic technology-supported LARP

Mikael Vejdemo-Johansson, Henrik Bäärnhielm, Daniel Sundström. [Demo abstract] using Haskell as DSL for controlling immersive media experiences: Ludic support and deep immersion in nordic technology-supported LARP. In Alex McLean, Michael Sperber, Henrik Nilsson, editors, Proceedings of the 2nd ACM SIGPLAN international workshop on Functional art, music, modeling & design, FARM@ICFP 2014, Gothenburg, Sweden, September 1-3, 2014. pages 23, ACM, 2014. [doi]

Abstract

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