Directing narrative in gameplay: player interaction in shaping narrative in the witcher 3

Nicole Vickery, Nicoletta Tancred, Peta Wyeth, Daniel Johnson 0001. Directing narrative in gameplay: player interaction in shaping narrative in the witcher 3. In George Buchanan, Duncan Stevenson, editors, Proceedings of the 30th Australian Conference on Computer-Human Interaction, OzCHI 2018, Melbourne, VIC, Australia, December 04-07, 2018. pages 495-500, ACM, 2018. [doi]

@inproceedings{VickeryTW018,
  title = {Directing narrative in gameplay: player interaction in shaping narrative in the witcher 3},
  author = {Nicole Vickery and Nicoletta Tancred and Peta Wyeth and Daniel Johnson 0001},
  year = {2018},
  doi = {10.1145/3292147.3292201},
  url = {https://doi.org/10.1145/3292147.3292201},
  researchr = {https://researchr.org/publication/VickeryTW018},
  cites = {0},
  citedby = {0},
  pages = {495-500},
  booktitle = {Proceedings of the 30th Australian Conference on Computer-Human Interaction, OzCHI 2018, Melbourne, VIC, Australia, December 04-07, 2018},
  editor = {George Buchanan and Duncan Stevenson},
  publisher = {ACM},
  isbn = {978-1-4503-6188-0},
}