Environmental Affordances as a Way to Help in the Design of Videogame Worlds

Elisångela Vilar, Francisco Rebelo, Paulo Noriega, Luís Teixeira. Environmental Affordances as a Way to Help in the Design of Videogame Worlds. In Aaron Marcus, editor, Design, User Experience, and Usability. Theory, Methods, Tools and Practice - First International Conference, DUXU 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I. Volume 6769 of Lecture Notes in Computer Science, pages 323-331, Springer, 2011. [doi]

Authors

Elisångela Vilar

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Francisco Rebelo

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Paulo Noriega

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Luís Teixeira

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