CodeStitch: Leveraging Analogical Encoding in a Game Space

Marleen Villeroy. CodeStitch: Leveraging Analogical Encoding in a Game Space. In Paulo Blikstein, Dor Abrahamson, editors, Proceedings of the 2017 Conference on Interaction Design and Children, Stanford, CA, USA, June 27-30, 2017. pages 575-581, ACM, 2017. [doi]

@inproceedings{Villeroy17,
  title = {CodeStitch: Leveraging Analogical Encoding in a Game Space},
  author = {Marleen Villeroy},
  year = {2017},
  doi = {10.1145/3078072.3084327},
  url = {http://doi.acm.org/10.1145/3078072.3084327},
  researchr = {https://researchr.org/publication/Villeroy17},
  cites = {0},
  citedby = {0},
  pages = {575-581},
  booktitle = {Proceedings of the 2017 Conference on Interaction Design and Children, Stanford, CA, USA, June 27-30, 2017},
  editor = {Paulo Blikstein and Dor Abrahamson},
  publisher = {ACM},
  isbn = {978-1-4503-4921-5},
}